11
votes
Accepted
Does adding ability to upvote/downvote posts cause users to post less?
There are two possibilities, depending of the goal and time of the application of the change:
Hawthorne effect: if the change is recent, people will take time to stabilize but right now, is the new ...
11
votes
Accepted
Is the idea of crowd-sourcing moderation duties a reason to prevent automated processes from helping?
Disclaimer: I have an answer on the linked question. I also run an automated process that at least partially prompted the comment that led to this question
I do not believe the question posed ...

Andy♦
- 6,902
7
votes
Do badges (gamification) produce positive results in a professional community?
It depends.
Do you think that it is necessary? What is the age of your community? Is your community focused on answering question or hunting achievements then? These are question which you have to ...
6
votes
How can I encourage people to do the Right Thing™ when there is no reward?
gnat has identified two options that have been shown to work on Stack Exchange.
The first is the "dupe hammer" where someone with proven knowledge of an area can close a question as a duplicate with ...
5
votes
When is a formal reputation system inappropriate?
Pros:
The top/most effective contributors are given visibility
It gives community members a goal to aspire to
There are areas where such reputation may be used as an incentive (if a user helps ...
4
votes
Does adding ability to upvote/downvote posts cause users to post less?
The correlation between number of posts, and voting, probably doesn't exist.
There are always people that read the posts but don't respond, they have always had an opinion whether or not they agree ...
4
votes
Rankings: How to deal with low number of reviews for user generated content website?
The key concept here is that more votes should increase your confidence of the ranking. There are a lot of rather complicated forumlas you can use but the general principle was explained by ...
4
votes
Appropriate gamification badge rewards for young community?
The place to start is with the behaviors you want to encourage. You don't just want engagement (probably), you want engagement toward some goal, so build your rewards accordingly.
Badges for ...
3
votes
How to leverage reputation systems of other communities to encourage participation in your own
The only answer I can think of is Klout's effort to integrate reputations across social platforms. Lithium bought them recently and is integrating it into their existing community platform, although ...
2
votes
Do badges (gamification) produce positive results in a professional community?
Introducing achievements can have mixed effects and as said by one of the previous answers, the type of community you have and what goals you have will determine whether it's best to implement an ...
2
votes
Appropriate gamification badge rewards for young community?
I think you have gotten some neat answers above and I have little to add in addition. I would however suggest implementing a badge for proper account security (i.e. registered and confirmed mail, two-...
2
votes
Rankings: How to deal with low number of reviews for user generated content website?
Developing an algorithm for this will depend on understanding what the various results of a 5-star rating mean. People are not consistently rational, and their use of rating systems reflects this. ...
1
vote
Rankings: How to deal with low number of reviews for user generated content website?
I recently watch a video of 3Blue1Brown, and he explained a really easy method: add a 1 star review and calculate the average. For products with many reviews, this won't impact the average a lot, but ...
1
vote
Do badges (gamification) produce positive results in a professional community?
I've found that badges or achievements can produce spam or unnecessary posts that end up clogging the forum. While yes, it can drive your post count, I don't believe it really creates engagement or a ...
1
vote
When is a formal reputation system inappropriate?
The whole point of any gamification is to "reward the right behaviors", so that some people lead by example, thus educating in a viral manner and fostering better engagement.
As a consequence, ONLY ...
Only top scored, non community-wiki answers of a minimum length are eligible
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gamification × 9user-behavior × 2
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voting × 1
self-moderation × 1