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Dec 9, 2016 at 15:28 vote accept Stephanie Fox
Dec 8, 2016 at 9:50 comment added Guy Montag Absolutely. The answer on that thread - 55-25-20 - seems to be very consistent with what my community above experiences. There is a core of very active and engaged users driving a lot of the momentum.
Dec 7, 2016 at 15:49 comment added Stephanie Fox Thank you, Guy. I have also found more information by following this thread communitybuilding.stackexchange.com/a/2657/2317
Dec 6, 2016 at 11:52 comment added Guy Montag offer a few hours per week generating activity and testing the various features. This activity quickly attracted a handful of other players and I estimate to have had ~40-50 new players arriving on a daily basis after roughly three weeks. This created a momentum which four months later resulted in the number being consistently above 100, peaking during weekends at close to 200, with new players arriving. The number has remained above 100 since.
Dec 6, 2016 at 11:48 comment added Guy Montag Hi Stephanie. The reason for my initial hesitation with providing data is simply due to the fact that these things are incredibly hard to compare (especially when not knowing your focus!), though I now understand what you are looking for. I created a community focused on a number of computer games which on top of offering discussion groups and chats also had two dedicated servers available. I had connected with a dozen dedicated folks from previous communities who agreed to
Dec 5, 2016 at 18:24 comment added Stephanie Fox I used to work with an attorney whose answer to every question began with the phrase "It depends." I am already actively reaching out directly to companies who seem to be doing a good job with community building. Was looking to this forum for some data. If you have data like this you'd be willing to share about your own site, I would be happy to discuss directly. Thank you.
Nov 30, 2016 at 9:15 history answered Guy Montag CC BY-SA 3.0