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Just like with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I had experiencewas in aone community of LARP rules designers, with around 3-4 people active at the same time at most, and sometimes we still failed too agree on some pointto reach common terms. 

In a community of 10 users, reaching consensus is justoften impossible most of the time, there will always be someone who is not satisfied fullyunsatisfied.

So, here is what we have tried. After some time ofdedicated to discussion that is either, which must be specified, or after big enough amounta certain number of members askingasked for it, we voted if consensus was not found in a free discussion, a voting took placewasn't reached. In our small LARP designers community we typically had

After some time, the discussion usually boils down to choosechoosing one of the twoa few options, so it was not hard. Sometimes we asked members that were not active at the moment, as theymost often there were more interested in other parts of the rules, but it was mostly enough to just appoint one arbitertwo. In a community of 10 people where everyone has equal rights, you can just have something like SE MetaThis is akin to Stack Exchange voting on Meta.

Consensus is good if you reach it, but again, most of the time it's simply not possible to sastisfy everyone. And ifIf you had to resort to voting againtry, you just have to say to the unsatisfied usersend up with a one-size-fits-nobody solution that it's said, but not everyone's preferences can actually be appliedmakes everybody uncomfortable.

Just with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I had experience in a community of LARP rules designers, with around 3-4 people active at the same time at most, and sometimes we still failed too agree on some point. In a community of 10 users reaching consensus is just impossible most of the time, there will always be someone who is not satisfied fully.

After some time of discussion that is either specified, or after big enough amount of members asking for it, if consensus was not found in a free discussion, a voting took place. In our small LARP designers community we typically had to choose one of the two options, so it was not hard. Sometimes we asked members that were not active at the moment, as they were more interested in other parts of the rules, but it was mostly enough to just appoint one arbiter. In a community of 10 people where everyone has equal rights, you can just have something like SE Meta voting.

Consensus is good if you reach it, but again, most of the time it's simply not possible. And if you had to resort to voting again, you just have to say to the unsatisfied users that it's said, but not everyone's preferences can actually be applied.

Just like with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I was in one community of around 3-4 people, and sometimes we still failed to reach common terms. 

In a community of 10 users, reaching consensus is often impossible, there will always be someone unsatisfied.

So, here is what we have tried. After some time dedicated to discussion, which must be specified, or after a certain number of members asked for it, we voted if consensus wasn't reached.

After some time, the discussion usually boils down to choosing one of a few options, most often there were two. This is akin to Stack Exchange voting on Meta.

Consensus is good if you reach it, but again, most of the time it's simply not possible to sastisfy everyone. If you try, you end up with a one-size-fits-nobody solution that makes everybody uncomfortable.

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Just with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I had experience in a community of LARP rules designers, with around 3-4 people active at the same time at most, and sometimes we still failed too agree on some point. In a community of 10 users reaching consensus is just impossible most of the time, there will always be someone who is not satisfied fully.

After some time of discussion that is either specified, or after big enough amount of members askasking for it, if consensus was not found in a free discussion, a voting takestook place. In our small LARP designers community we typically had to choose one of the two options, so it was not hard. Sometimes we asked members that were not active at the moment, as they were more interested in other parts of the rules, but it was mostly enough to just appoint one arbiter. In a community of 10 people where everyone havehas equal rights, you can just have something like SE Meta voting.

Consensus is good if you reach it, but again, most of the time it's simply not possible. And if you had to resort to voting again, you just have to say to the unsatisfied users that it's said, but not everyone's preferences can actually be applied.

Just with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I had experience in a community of LARP rules designers, with around 3-4 people active at the same time at most, and sometimes we still failed too agree on some point. In a community of 10 users reaching consensus is just impossible most of the time, there will always be someone who is not satisfied fully.

After some time of discussion that is either specified, or after big enough amount of members ask for it, if consensus was not found in a free discussion, a voting takes place. In our small LARP designers community we typically had to choose one of the two options, so it was not hard. Sometimes we asked members that were not active at the moment, as they were more interested in other parts of the rules, but it was mostly enough to just appoint one arbiter. In a community of 10 people where everyone have equal rights, you can just have something like SE Meta voting.

Consensus is good if you reach it, but again, most of the time simply not possible. And if you had to resort to voting again, you just have to say to the unsatisfied users that it's said, but not everyone's preferences can actually be applied.

Just with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I had experience in a community of LARP rules designers, with around 3-4 people active at the same time at most, and sometimes we still failed too agree on some point. In a community of 10 users reaching consensus is just impossible most of the time, there will always be someone who is not satisfied fully.

After some time of discussion that is either specified, or after big enough amount of members asking for it, if consensus was not found in a free discussion, a voting took place. In our small LARP designers community we typically had to choose one of the two options, so it was not hard. Sometimes we asked members that were not active at the moment, as they were more interested in other parts of the rules, but it was mostly enough to just appoint one arbiter. In a community of 10 people where everyone has equal rights, you can just have something like SE Meta voting.

Consensus is good if you reach it, but again, most of the time it's simply not possible. And if you had to resort to voting again, you just have to say to the unsatisfied users that it's said, but not everyone's preferences can actually be applied.

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Just with any kind of consensus (reaching terms accepted by all of the parties), it is just not always possible, especially in large communities. I had experience in a community of LARP rules designers, with around 3-4 people active at the same time at most, and sometimes we still failed too agree on some point. In a community of 10 users reaching consensus is just impossible most of the time, there will always be someone who is not satisfied fully.

After some time of discussion that is either specified, or after big enough amount of members ask for it, if consensus was not found in a free discussion, a voting takes place. In our small LARP designers community we typically had to choose one of the two options, so it was not hard. Sometimes we asked members that were not active at the moment, as they were more interested in other parts of the rules, but it was mostly enough to just appoint one arbiter. In a community of 10 people where everyone have equal rights, you can just have something like SE Meta voting.

Consensus is good if you reach it, but again, most of the time simply not possible. And if you had to resort to voting again, you just have to say to the unsatisfied users that it's said, but not everyone's preferences can actually be applied.