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When creating a new community I want to give it time to establish itself, but I also don't want to maintain something that's just not going to work. How should I decide how long to give a new community? How can I tell that it's time to abort?

I saw a community be shut down after just eight dayseight days. Is there a good reason to kill a community that early? This is not a question about that specific community; that's just an example.

When creating a new community I want to give it time to establish itself, but I also don't want to maintain something that's just not going to work. How should I decide how long to give a new community? How can I tell that it's time to abort?

I saw a community be shut down after just eight days. Is there a good reason to kill a community that early? This is not a question about that specific community; that's just an example.

When creating a new community I want to give it time to establish itself, but I also don't want to maintain something that's just not going to work. How should I decide how long to give a new community? How can I tell that it's time to abort?

I saw a community be shut down after just eight days. Is there a good reason to kill a community that early? This is not a question about that specific community; that's just an example.

focus more on the question and downplay the example (the question is not about that specific beta site)
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Monica Cellio
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In Area 51, there wasWhen creating a Mental Fitness proposal that reached betanew community I want to give it time to establish itself, and was killed afterbut I also don't want to maintain something that's just eight days in betanot going to work. How should I decide how long to give a new community? How can I tell that it's time to abort?

I saw a community be shut down after just http://discuss.area51.stackexchange.com/questions/14008/why-do-some-betas-end-earlyeight days

Is. Is there are a good reason to kill a community that early on, or this? This is not a question about that specific community; that's just an example of the moderators/administrators jumping the gun?.

In Area 51, there was a Mental Fitness proposal that reached beta, and was killed after just eight days in beta.

http://discuss.area51.stackexchange.com/questions/14008/why-do-some-betas-end-early

Is there are a good reason to kill a community early on, or this an example of the moderators/administrators jumping the gun?

When creating a new community I want to give it time to establish itself, but I also don't want to maintain something that's just not going to work. How should I decide how long to give a new community? How can I tell that it's time to abort?

I saw a community be shut down after just eight days. Is there a good reason to kill a community that early? This is not a question about that specific community; that's just an example.

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dwjohnston
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How long should I give a community to develop, before killing it?

In Area 51, there was a Mental Fitness proposal that reached beta, and was killed after just eight days in beta.

http://discuss.area51.stackexchange.com/questions/14008/why-do-some-betas-end-early

Is there are a good reason to kill a community early on, or this an example of the moderators/administrators jumping the gun?